Players have been eagerly awaiting the official release of EA and Respawn’s wildly popular battle royale game Apex Legends on mobile devices since it was confirmed in 2020, despite limited beta tests and postponed soft launches over the previous two years. Apex Legends Mobile was officially released worldwide earlier this month, and it has been a huge hit. Apex Mobile reportedly made $4.8 million in the first seven days of its introduction, according to sources. Check out the information below to learn more!
Apex Legends Mobile Made $4.8 Million in 7 Days
Prior to its official release on May 17, Apex Legends Mobile received 15 million pre-registrations worldwide, indicating the game’s tremendous popularity among mobile gamers. According to a Sensor Tower survey released last week, the game has become the most popular mobile battle royale game in 60 nations. It even dethroned BGMI as the most popular app in India’s App Store.
Apex Legends mobile generated $4.8 million in revenue from gamers in the first week of its global debut, according to recent sources. Players’ in-game purchases, particularly Syndicate Gold points, which let them to access the new mobile-exclusive legend Fade, contributed to the earnings. The “Prime Time” Battle Pass, the in-game store, and cosmetic products like gun and legend skins are all sources of money for Apex Legends.
So, while Apex Legends Mobile’s first-week revenues aren’t terrible, they’re not as impressive as COD Mobile’s, which earned a stunning $14.8 million in the first seven days of its release back in 2019. It’s worth mentioning, though, that Apex Legends Mobile’s first-week earnings of $600,000 were much more than PUBG Mobile’s. EA and Respawn are anticipated to add more legends (characters), new battle passes, and other in-game events in the future to improve the game’s revenue streams.
If you haven’t yet tested Apex Legends Mobile on your smartphone, you can do so right now from the Google Play Store or the App Store.